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Library

Pieces for your puzzle

Each piece is a complete learning experience on one theme. It comes in versions for different ages and formats, from hands-on early-years kits to interactive digital pieces, and can be adapted for your school. The library grows every term.

A drawing of a turtle life cycle with arrows

Life cycles

Seed, sprout, flower, fruit, seed again. Instead of memorising names, children take a life cycle apart into its essential stages and put it back together by planting, observing, drawing and telling its story.

Subjects
Nature · Science · Language
Ages
Early years (3–6) · primary (6–10)
Formats
Hands-on kit · story cards · outdoor guide · facilitator guide
Languages
English · Hindi · on request
In development: pilot version for early years

Ask for a demo →
A globe on a pile of books

Africa carved up

An interactive atlas of how European colonialism drew borders across Africa's kingdoms, peoples and cultures. The map changes as you read: Africa in 1880, the Berlin Conference, the continent in 1914, peoples split by borders, violence, resistance, independence (1950–2011) and the languages that were imposed or lost.

It comes in two editions. In the school edition, a thousand-year-old Baobab tells the story in ten short chapters. It includes a game where you draw a border with a ruler and see how many peoples you split, cards that flip to show old and new names, questions to talk about, a six-question challenge, a small dictionary and a section for teachers. The detailed edition is the full atlas in seven views: an animated timeline (1870–2018) with 41 events; a before-and-after map comparison; 835 ethnic territories, 230 of them split by borders; colonial and present-day names; language diversity; official languages; and 100 extinct languages. It has more than 100 numbered notes with sources.

Both editions use the same data (Natural Earth, Murdock's map of peoples, Glottolog), so every figure can be traced back to its source.

Subjects
History · Geography · Citizenship · Languages
Editions
School edition (narrated story, games, classroom ideas) · Detailed edition (full atlas, notes and sources)
Formats
Interactive web piece: works offline, no student logins
Languages
Catalan (original) · English (draft translation, under review) · others on request
Working prototype: review by teachers and historians in progress

Ask for a demo →
A room drawn in one-point perspective

Perspective drawing

Drawing Depth is a scroll-through story about perspective in art. As students read, a drawing board next to the text builds each diagram step by step, and they can play with it: drag a vanishing point, the horizon or a lamp, or move a slider. Every diagram is calculated from real 3D geometry, so it is always correct.

The eight chapters follow the Perspective Art syllabus. The basic chapters cover flat or deep, how Brunelleschi and Alberti did it in Florence, basic drawing skills, and one-, two- and three-point perspective. The advanced chapters cover interior sketching, light, shadow and tone, and architectural sketching. Twelve public-domain artworks (Masaccio, Leonardo, Vermeer, Hokusai, Guo Xi and others) appear with guide lines on top. After the story come a timeline from Roman painting to Cubism, games (find the vanishing point, spot Hogarth's mistakes), things to try with paper and pencil, a nine-question quiz, a glossary and a section for teachers.

Subjects
Art · Maths and geometry · Art history
Ages
About 9–14 · planned early-years version: Near and far (frames, light and shadow, no screen)
Formats
Interactive web piece: works offline, no student logins, keyboard and screen-reader accessible
Languages
English · Hindi (draft translation, under review) · others on request
Working prototype: review by an art teacher in progress

Ask for a demo →

Coming soon

Earth, water, air, lightEarly-years explorations of the natural world
Your theme?Schools can commission new pieces. Tell us what your teachers need.
More every termNew pieces are added to the library each term.